![]() Monster addition (Cyan Droplet, Red Droplet). Weapon addition (Flame Arrow).Īrea layout changes (Expanded the backtracking section of Cave 2). Weapon upgrades addition (Glove, Power Glove, Light Glove). Gold marks on walls now has a chance to drop more than 1 gold. Weapon upgrades addition (Bash, Sword, Slash, Spear, Lancer). Bug fix (Exploit of obtaining unowned and upgradable weapons by "upgrading" the weapon in the Smith). Weapon upgrades addition (Bow, Lightning Ball, Triple Arrow). Weapon upgrades addition (Fire Bow, Flame Arrow, Ice Ball). Weapon upgrades addition (Fire Sword, Flame Slayer, Fire Bomb). Weapon upgrades addition (Lightning Spear, Lightning Lance, Range Attack, Sand Blaster). Monster addition (Cyan Big Gel, Pink Gel Tree).Īrea layout changes (Cave 4 is no longer a placeholder). Underwater effects addition (Characters now produce air bubbles when underwater). Monster Addition (Cyan Roundhead Fish (C4)). ![]() Cyan Roundhead Fish AT reduced from 4-5 to 1-4. Monster Addition (Cyan Big Roundhead Fish). Portal Addition (Village - Central Cavity). Item addition (Headband 1, Bandana 1, Knit 1). MP bar colour is now brighter (from #000099 to #0000BB). Item upgrade addition (Headband 1, Bandana 1, Knit 1). Monster addition (Blue Box Tree, Yellow Box Tree). Monster addition (Blue Roundhead Dragon). ![]() Monster addition (Orange Roundhead Dragon). Bug fix (Guaranteed 1 gold drop from the White Roundhead Bat not dropping when there are other gold drops on screen). Monster addition (Orange Big Diamond Tree). Monster addition (White Roundhead Stickman). (Beret, Straw Hat, Witch and Santa now has upgrades, Beret initial stats changed) Corrected click detection of gold marks. Shortcut key (Space bar) for opening/closing menus. Bug fix (Slow effects from type Ice attacks now properly applies and wears off on stickmen with 0 HP.) Item addition (BB Cap 2, Work Cap 2, Beret 2). The game now supports resizing in mobile browsers. Monster addition (Cyan Roundhead Fish (LC1)). Monster addition (Orange-Purple Big Gel). There are currently 164 updates for Stick Ranger 2. Most of the text has been rephrased from the original announcements made. from 50% to 70%).This is a list of the updates of Stick Ranger 2. Note: This amulet increases the slow effect's power by a flat 20% (e.g. Welcome to the first-ever guide to Stick Ranger 2 on the Dan-Ball Wiki My name is Helispark, and throughout this guide, I'll give walkthroughs on which items and monsters to tackle first, in order to help get you through any roadblocks you may be facing and make your Stick Ranger 2 adventures more pleasant. Note: This amulet gives a 30% change for any Charge attack to not consume any of the charged MP, allowing another Charge attack to be used for the next attack. Note: This amulet increases EXP gained from defeating monsters by 50%. Note: This amulet gives a 2% change for any Arms attack to instantly gain a full charge for executing a Charge attack in the next attack, regardless of the charged amount. For example, an item with 10% drop rate will be increased to 15% when the amulet is equipped. Note: This amulet increases drop rate of all items from monsters (but not Gold) by 50%. Note: This amulet reduces Emit of Charges by 2, allowing more frequent Charge attacks. Note that this does not affect residue attacks. Note: This amulet increases the projectile count for primary attacks of both Arms and Charges by 2 if they fire at least 2 primary projectiles per attack before equipping the amulet. Like the effects from other items, this can allow dodge chance to go above 50% as capped by SP investments. ![]() Note: This amulet increases the chance for characters to take 0 damage from enemy attacks. For example, the Bash has 60-90 AT at its Max LV of 5, which is further increased to 70-105 AT when the stickman is also equipped with the Craft Amulet. The effect allows the Charge to go beyond their original Max LV. Note: This amulet increases the current LV of the Charge equipped by the stickman by 1. Unlike other item types, amulets are rewarded to players by completing medals within an area instead of being dropped by enemies. Introduced in ver13.1, these items provides boosts in certain stats. Amulet is a type of items in the game Stick Ranger 2.
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