Genre: Action, Adventure, Massively Multiplayer, RPG, Simulation, Early Access There are no rules or tasks.Fish, farm, craft, gather, cook, loot or steal from other players and build a campsite or a village with your friends in an open-world multiplayer sandbox game without rules!ĭeveloper: Uuvana Studios Publisher: Uuvana Studios Sandbox - Do whatever you want, wherever you want, with whoever you want.Farming - Grow food for yourself or sell it to make money.Crafting - Instantly combine two or more items into something new at a workbench.Store all your valuables inside the tent, which only you can access Pick a spot for your tent, get yourself a campfire going, and start expanding. Building - You can build anywhere you want with anyone you want.Make alliances, defend and conquer new areas you find valuable PVP - You're not the only one trying to succeed on the island.Learn the best fishing and berry spots and build your camp near them to maximize your income Hand-crafted open-world - explore, learn and take advantage of the surrounding nature.Buy yourself tools, sell the resources you gather, and invest in new and more advanced equipment to compete against fellow researchers. You begin your expedition at one of many research camps around the island. You have been assigned to travel to Longvinter Island to research everything that makes the island special. We want to make the game we want to play and the community helps us to go in the right direction.” We also have a private test group of players that give their feedback to the dev team on new changes before we release anything. “We have a Discord server where we openly discuss issues, suggestions, and new features with our community. “The price will see an approximately 30% increase during the Early Access period.”Ĭomment comptez-vous impliquer la communauté dans le processus de développement ? Le jeu sera-t-il tarifé différemment pendant et après l'accès anticipé ? Players can host their own dedicated servers with the dedicated server tools.” We want to add more items and more ways to progress in the game during the Early Access period. “Most of the core mechanics are in the game, but some of them lack the content depth and variety we want them to have in the final game. Quel est l'état actuel de la version en accès anticipé ? We also want the game to be fair and balanced when it comes to the PVP aspect of the game.” More ways to progress in the game, more tools for player creativity and social interactions, and more world variation like biomes and more elaborate points of interest. “The released version is a "content-expanded" version of the current game. “We are aiming to exit Early Access in a year, but it is ultimately up to player feedback and the amount/quality of the content the game has.”Įn quoi la version finale prévoit d'être différente de la version en accès anticipé ? Pendant environ combien de temps ce jeu sera-t-il en accès anticipé ? Early Access allows us to keep working with the help of the community on an even bigger scale.” We got valuable feedback like bug reports and opinions on new features and balancing problems we would not otherwise have. “We're a small team trying to make the best game we can, and during closed playtests, we learned that doing it with the help of our community was crucial.
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